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author | scratko <m@scratko.xyz> | 2024-04-07 03:07:42 +0300 |
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committer | scratko <m@scratko.xyz> | 2024-04-07 03:07:42 +0300 |
commit | 2c2448cc94b8f17ac699814a75110411d57f3bea (patch) | |
tree | 4107fa66264cda94dd01c3bb00da29945c8d6131 /pac.h | |
parent | bdee2852c13f6b02ec5207ded584839a3118233e (diff) | |
download | pacman-2c2448cc94b8f17ac699814a75110411d57f3bea.tar.gz pacman-2c2448cc94b8f17ac699814a75110411d57f3bea.tar.bz2 pacman-2c2448cc94b8f17ac699814a75110411d57f3bea.zip |
BFS, queue files
Fixed remaining direction check for pacman (old version was commented out).
Breadth First Search for red ghost.
Changed switch style.
Diffstat (limited to 'pac.h')
-rw-r--r-- | pac.h | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -3,7 +3,7 @@ #include "ghosts.h" -enum { +enum { max_live = 3, pac_y = 22, pac_x = 14 @@ -18,10 +18,10 @@ struct pacman { void initialize_pac(struct pacman *pac); -void change_pac_direction(game_space field, struct pacman *pac, int key, +void change_pac_direction(game_space field, struct pacman *pac, int key, enum movement_direction *stored_direction); -void check_remaining_direction(game_space field, struct pacman *pac, +void check_remaining_direction(game_space field, struct pacman *pac, enum movement_direction *stored_direction); void make_pac_move(game_space field, struct pacman *pac); |