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authorscratko <m@scratko.xyz>2024-04-17 17:00:48 +0300
committerscratko <m@scratko.xyz>2024-04-17 18:33:03 +0300
commitef3844bf2128fa82f20c5995d1fca66fadba2ce3 (patch)
tree905048a285a8cd8fd6a070ce3b6c075e9681e59a /field.h
parent194f71c150eb9ee696acca17176092e8b0ce6e4f (diff)
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Added colors
Changed the number of pacman's lives. Fixed clear_or_revert_symbol(). Target hit display. Changed ghost initialization. Clearing ghost positions is moved to the function. Added flag in struct ghost_type (reached_pacman). Changed catching stage. Now eating an energizer resets the counter.
Diffstat (limited to 'field.h')
-rw-r--r--field.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/field.h b/field.h
index 1543ea8..c527309 100644
--- a/field.h
+++ b/field.h
@@ -45,12 +45,17 @@ void display_ghosts_on_field(struct ghost_type *red_ghost,
struct ghost_type *blue_ghost,
struct ghost_type *orange_ghost);
void display_score(int value);
+struct coordinates;
+void display_hit(struct coordinates pac_position,
+ const struct ghost_type *red_ghost,
+ const struct ghost_type *pink_ghost,
+ const struct ghost_type *blue_ghost,
+ const struct ghost_type *orange_ghost);
struct queue;
-struct coordinates;
void clear_or_revert_symbol(game_space field, struct coordinates position,
enum select_character character,
- struct queue *eaten_coins);
+ const struct queue *eaten_coins);
enum intersection_type get_intersection(const game_space field,
struct ghost_type *ghost);
@@ -75,5 +80,6 @@ int is_equal_points(struct coordinates first_point, struct coordinates
void clear_field(game_space field);
void erase_life(int value);
+void erase_hit(struct coordinates point);
#endif