From ef3844bf2128fa82f20c5995d1fca66fadba2ce3 Mon Sep 17 00:00:00 2001 From: scratko Date: Wed, 17 Apr 2024 17:00:48 +0300 Subject: Added colors Changed the number of pacman's lives. Fixed clear_or_revert_symbol(). Target hit display. Changed ghost initialization. Clearing ghost positions is moved to the function. Added flag in struct ghost_type (reached_pacman). Changed catching stage. Now eating an energizer resets the counter. --- field.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'field.h') diff --git a/field.h b/field.h index 1543ea8..c527309 100644 --- a/field.h +++ b/field.h @@ -45,12 +45,17 @@ void display_ghosts_on_field(struct ghost_type *red_ghost, struct ghost_type *blue_ghost, struct ghost_type *orange_ghost); void display_score(int value); +struct coordinates; +void display_hit(struct coordinates pac_position, + const struct ghost_type *red_ghost, + const struct ghost_type *pink_ghost, + const struct ghost_type *blue_ghost, + const struct ghost_type *orange_ghost); struct queue; -struct coordinates; void clear_or_revert_symbol(game_space field, struct coordinates position, enum select_character character, - struct queue *eaten_coins); + const struct queue *eaten_coins); enum intersection_type get_intersection(const game_space field, struct ghost_type *ghost); @@ -75,5 +80,6 @@ int is_equal_points(struct coordinates first_point, struct coordinates void clear_field(game_space field); void erase_life(int value); +void erase_hit(struct coordinates point); #endif -- cgit v1.2.3