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#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Sys_Menu_Bar.H>
#include <stdlib.h>
#include <time.h>
#include "puzzle.hpp"
#include "gameplay.hpp"
#include "menu_callbacks.hpp"
int main()
{
srand(time(nullptr));
Fl_Window *win = new Fl_Window(320, 355, "Picture puzzle");
GameParams *params = GameParams::SetUpParams(win);
Fl_Sys_Menu_Bar *sys_bar = new Fl_Sys_Menu_Bar(0, 0, 355, 20, nullptr);
sys_bar->add("&File/&New game", nullptr, new_game_callback, params);
sys_bar->add("&File/&Load file", nullptr, load_file_callback);
sys_bar->add("&File/&Exit", nullptr, exit_callback);
sys_bar->add("&Options/&Show solution", nullptr, solve_problem_callback,
params);
sys_bar->add("&About", nullptr, about_callback);
PuzzleGame::StartGame(params);
win->show();
return Fl::run();
return 0;
}
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