diff options
Diffstat (limited to 'gameplay.cpp')
-rw-r--r-- | gameplay.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/gameplay.cpp b/gameplay.cpp index d6bf59f..0fcb39c 100644 --- a/gameplay.cpp +++ b/gameplay.cpp @@ -7,8 +7,8 @@ #include <memory> #include <vector> -static bool is_next_to_empty_box(GameParams::coordinates empty_box_pos, - GameParams::coordinates current_pos) +bool is_next_to_empty_box(GameParams::coordinates empty_box_pos, + GameParams::coordinates current_pos) { return (current_pos.x - spacing - puzzle_size == empty_box_pos.x && @@ -30,7 +30,7 @@ static bool is_coordinate_match(GameParams::coordinates& first, bool PuzzleGame::IsFinalPlacement(GameParams *gp) { bool is_match = 1; - auto lambda = [gp, &is_match](std::unique_ptr<Puzzle>& next_puzzle) { + auto lambda = [gp, &is_match](const std::unique_ptr<Puzzle>& next_puzzle) { GameParams::coordinates pos_next_puzzle = { next_puzzle->x(), next_puzzle->y() }; GameParams::coordinates target_pos = |