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author | scratko <m@scratko.xyz> | 2024-04-17 17:00:48 +0300 |
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committer | scratko <m@scratko.xyz> | 2024-04-17 18:33:03 +0300 |
commit | ef3844bf2128fa82f20c5995d1fca66fadba2ce3 (patch) | |
tree | 905048a285a8cd8fd6a070ce3b6c075e9681e59a /ghosts.h | |
parent | 194f71c150eb9ee696acca17176092e8b0ce6e4f (diff) | |
download | pacman-ef3844bf2128fa82f20c5995d1fca66fadba2ce3.tar.gz pacman-ef3844bf2128fa82f20c5995d1fca66fadba2ce3.tar.bz2 pacman-ef3844bf2128fa82f20c5995d1fca66fadba2ce3.zip |
Added colors
Changed the number of pacman's lives.
Fixed clear_or_revert_symbol().
Target hit display.
Changed ghost initialization.
Clearing ghost positions is moved to the function.
Added flag in struct ghost_type (reached_pacman).
Changed catching stage.
Now eating an energizer resets the counter.
Diffstat (limited to 'ghosts.h')
-rw-r--r-- | ghosts.h | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -63,6 +63,7 @@ struct ghost_type { enum movement_direction direction; struct prison prison_params; struct capture capture_info; + int reached_pacman; }; void initialize_ghost(struct ghost_type *ghost, enum ghost_color color); @@ -74,6 +75,12 @@ void pull_out_ghosts(int *get_out_stage, struct ghost_type *orange_ghost); struct queue; +void clear_ghost_positions(game_space field, const struct queue *eaten_coins, + const struct ghost_type *red_ghost, + const struct ghost_type *pink_ghost, + const struct ghost_type *blue_ghost, + const struct ghost_type *orange_ghost); + void make_ghost_moves(game_space field, struct ghost_type *red_ghost, struct ghost_type *pink_ghost, |