back to scratko.xyz
aboutsummaryrefslogtreecommitdiff
path: root/ghosts.c
diff options
context:
space:
mode:
authorscratko <m@scratko.xyz>2024-04-15 20:40:14 +0300
committerscratko <m@scratko.xyz>2024-04-15 20:40:14 +0300
commite42ac35110b1819bf9762fbb4504ab920a17e207 (patch)
tree8d5465dc0251f392883dc8e01dcae1fba7ec715b /ghosts.c
parent0cf5dfed3e492608d044a5fc90c1815fab506fd7 (diff)
downloadpacman-e42ac35110b1819bf9762fbb4504ab920a17e207.tar.gz
pacman-e42ac35110b1819bf9762fbb4504ab920a17e207.tar.bz2
pacman-e42ac35110b1819bf9762fbb4504ab920a17e207.zip
Game over and restart
Game over screen. Corrected coordinates in is_liberation_zone(). The capture of pacman. Changed the function name from caughting_stage() to catching_stage().
Diffstat (limited to 'ghosts.c')
-rw-r--r--ghosts.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/ghosts.c b/ghosts.c
index 20d19dd..d558ba5 100644
--- a/ghosts.c
+++ b/ghosts.c
@@ -19,8 +19,8 @@ void initialize_ghost(struct ghost_type *ghost, enum ghost_color color)
ghost->color = red;
ghost->frightened_status = 0;
ghost->direction = none;
- ghost->prison_params.position.x = red_home_x;
- ghost->prison_params.position.y = red_home_y;
+ ghost->prison_params.position.x = red_prison_x;
+ ghost->prison_params.position.y = red_prison_y;
ghost->prison_params.prison_counter = 0;
ghost->prison_params.active = 0;
ghost->capture_info.status = 0;
@@ -33,8 +33,8 @@ void initialize_ghost(struct ghost_type *ghost, enum ghost_color color)
ghost->color = pink;
ghost->frightened_status = 0;
ghost->direction = none;
- ghost->prison_params.position.x = pink_home_x;
- ghost->prison_params.position.y = pink_home_y;
+ ghost->prison_params.position.x = pink_prison_x;
+ ghost->prison_params.position.y = pink_prison_y;
ghost->prison_params.prison_counter = 0;
ghost->prison_params.active = 0;
ghost->capture_info.status = 0;
@@ -47,8 +47,8 @@ void initialize_ghost(struct ghost_type *ghost, enum ghost_color color)
ghost->color = blue;
ghost->frightened_status = 0;
ghost->direction = none;
- ghost->prison_params.position.x = blue_home_x;
- ghost->prison_params.position.y = blue_home_y;
+ ghost->prison_params.position.x = blue_prison_x;
+ ghost->prison_params.position.y = blue_prison_y;
ghost->prison_params.prison_counter = 0;
ghost->prison_params.active = 0;
ghost->capture_info.status = 0;
@@ -61,8 +61,8 @@ void initialize_ghost(struct ghost_type *ghost, enum ghost_color color)
ghost->color = orange;
ghost->frightened_status = 0;
ghost->direction = none;
- ghost->prison_params.position.x = orange_home_x;
- ghost->prison_params.position.y = orange_home_y;
+ ghost->prison_params.position.x = orange_prison_x;
+ ghost->prison_params.position.y = orange_prison_y;
ghost->prison_params.prison_counter = 0;
ghost->prison_params.active = 0;
ghost->capture_info.status = 0;
@@ -429,7 +429,7 @@ void random_redirect(game_space field, struct ghost_type *ghost)
static int is_liberation_zone(const struct ghost_type *ghost)
{
return ghost->position.y == liberation_y &&
- (ghost->position.x == 14 || ghost->position.x == 15) &&
+ (ghost->position.x == 13 || ghost->position.x == 14) &&
ghost->direction == up;
}