back to scratko.xyz
aboutsummaryrefslogtreecommitdiff
path: root/windows_client/verification_client_input.c
blob: 08b00fc40bd469198382a622c680e505f23f0381 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
#include "verification_client_input.h"
#include "card_handling.h"
#include "printing_game_frames.h"

#include <winsock2.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>

enum {
    output_buffer_size  = 1024
};

static char output_buffer[output_buffer_size];

/*
 * 1 - response received
 * 0 - waiting for re-entry of data
 */
int vci_confirmation_waiting(int fd, char *buffer)
{
    if(buffer[0] == '\n') {
        send(fd, buffer, 1, 0);
        return 1;
    }
    else
        printf("please press enter\n");
    return 0;
}

/*
 * example: A#\A^\Av\'\n'
 * or (while tossing): '\n'
 */
int vci_attack_or_tossing(int fd, char *buffer, player_cards deck,
                          enum client_states state)
{
    int rank = 0, i, free_pos = 0;
    char * card = NULL;

    if(state == tossing && buffer[0] == '\n') { /* cancel card tossing */
        send(fd, buffer, 1, 0);
        printf("skipping the card toss\n");
        return 1;
    }

    for(i = 0; buffer[i] != '\n'; ++i) {
        /* some symbols */
        if(state == attack && buffer[1] != '\n') {
            card = card_search_by_marked_letter(deck, buffer[i]);
            if(card) {
                if(!rank)
                    rank = convert_rank_to_int(card);
                if(rank != convert_rank_to_int(card)) {
                    printf("incorrect input\n> ");
                    fflush(stdout);
                    return 0;
                }
            }
        /* one symbol inputed? */
        } else if(state == attack && buffer[1] == '\n')
            card = card_search_by_unmarked_letter(deck, buffer[i]);
        else if(state == tossing)
            card = card_search_by_marked_letter(deck, buffer[i]);

        if(!card) {
            printf("incorrect input\n> ");
            fflush(stdout);
            return 0;
        }
        strncpy(output_buffer + free_pos, card, strlen(card));
        free_pos += strlen(card);
        output_buffer[free_pos] = '\\';
        ++free_pos;
    }
    if(state == attack && buffer[0] == '\n') {
        printf("incorrect input\n> ");
        fflush(stdout);
        return 0;
    }
    output_buffer[free_pos] = '\n';
    send(fd, output_buffer, free_pos+1, 0);
    return 1;
}

/*
 * example: 5v'\n'
 * or: '\n'
 */
int vci_defense(int fd, char *buffer, player_cards deck)
{
    int last_idx;
    char *card = NULL;

    if(buffer[0] == '\n') { /* the player does not want to keep the defense */
        send(fd, buffer, 1, 0);
        printf("accepting cards\n");
        return 1;
    }
    if(buffer[1] != '\n') {
        printf("incorrect input\n> ");
        fflush(stdout);
        return 0;
    }
    if((card = card_search_by_marked_letter(deck, buffer[0])) != NULL) {
        strcpy(output_buffer, card);
        last_idx = strlen(card);
        output_buffer[last_idx] = '\n';
        send(fd, output_buffer, last_idx+1, 0);
        return 1;
    }
    /* card is not found in the deck or cannot be used */
    printf("incorrect input\n> ");
    fflush(stdout);
    return 0;
}