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authorscratko <m@scratko.xyz>2024-08-30 12:46:56 +0300
committerscratko <m@scratko.xyz>2024-08-30 14:59:44 +0300
commit831f9f01fbe4088eb6bd378c0e417d9996b676fd (patch)
tree53297459d35ad795618c351a79b1829776e5e1f4 /windows_client/card_handling.h
parent4b6c15f780d59895f067383a5041edcfe86f504e (diff)
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Final version v2.0
Added windows client. SIGPIPE signal was being sent to the server when the client was disconnected. Now there is handling of this signal. Added a delay when displaying some informational messages.
Diffstat (limited to 'windows_client/card_handling.h')
-rw-r--r--windows_client/card_handling.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/windows_client/card_handling.h b/windows_client/card_handling.h
new file mode 100644
index 0000000..8dcb072
--- /dev/null
+++ b/windows_client/card_handling.h
@@ -0,0 +1,9 @@
+#ifndef CARD_HANDLING_H_SENTRY
+#define CARD_HANDLING_H_SENTRY
+
+int convert_rank_to_int(const char *card);
+int is_card_beaten(const char *attack_card, const char *defend_card,
+ const char *trump_suit);
+int check_matched_ranks(const char *attack_card, const char *not_defender_card);
+
+#endif