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author | scratko <m@scratko.xyz> | 2024-08-03 03:39:46 +0300 |
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committer | scratko <m@scratko.xyz> | 2024-08-03 03:39:46 +0300 |
commit | 9e9919b897b00ff23aee6581471b4d7b4567bf4a (patch) | |
tree | e76a6801606510dc357de803c76a16756727dca3 /server_game_process.h | |
parent | 0733ff24c89c8208b7e5d2789d0913d435b9e0fa (diff) | |
download | durak-9e9919b897b00ff23aee6581471b4d7b4567bf4a.tar.gz durak-9e9919b897b00ff23aee6581471b4d7b4567bf4a.tar.bz2 durak-9e9919b897b00ff23aee6581471b4d7b4567bf4a.zip |
Compilation succeeds
Diffstat (limited to 'server_game_process.h')
-rw-r--r-- | server_game_process.h | 45 |
1 files changed, 23 insertions, 22 deletions
diff --git a/server_game_process.h b/server_game_process.h index 1518c8c..5cddc27 100644 --- a/server_game_process.h +++ b/server_game_process.h @@ -9,46 +9,47 @@ enum { start_deck_size = 6 }; -enum { - max_shuffled_deck_size = 52, - max_card_arr_size = 18 -}; - struct game_info { int players_number; int *card_quantity_arr; int shuffled_cards_left; const char* trump_suit; int position_whose_turn; - struct cards_on_table cot; + struct cards_on_table *cot; struct card_queue *cq; }; -char** get_shuffled_deck(); -void deal_first_cards(char **shuffled_deck, int *cards_left, +const char** get_shuffled_deck(); +void deal_first_cards(const char **shuffled_deck, int *cards_left, player_cards *deck); - -const char* find_trump_suit(char **shuffled_deck, int *cards_left); -int find_lowest_trump(player_cards deck, char *trump); -void shift_turn_queue_to_first(struct session **turn_queue, int size); +void deal_cards(const char **shuffled_deck, int *shuffled_cards_left, + struct session **turn_queue, int players_number, + int *card_quantity_arr); +const char* find_trump_suit(const char **shuffled_deck, int *cards_left); +int find_lowest_trump(player_cards deck, const char *trump); +void shift_turn_queue_by_one(struct session **turn_queue, int size); +void move_turn_queue_two_players_ahead(struct session **turn_queue, int size); void update_card_quantity_arr(struct server *serv); struct game_info* get_new_game_info(int players_number, int *card_quantity_arr, - int shuffled_cards_left, char *trump_suit, - int number_whose_turn); + int shuffled_cards_left, + const char *trump_suit, + int position_whose_turn, + struct card_queue *cq, + struct cards_on_table *cot); int is_card_bit(const char *attack_card, const char *defend_card, const char *trump_suit); -int check_defender_can_defend(struct cards_on_table *cot, - struct player_cards deck, const char *trump_suit); +int check_defender_can_defend(struct card_queue *cq, player_cards deck, + const char *trump_suit); void update_game_info(struct game_info *gi, int players_number, int shuffled_cards_left, int position_whose_turn); int check_someone_can_toss_card(struct session **turn_queue, - int players_quantity, - struct card_queue *cq); + int players_quantity, struct card_queue *cq, + struct cards_on_table *cot); int check_player_can_toss_card(player_cards deck, struct cards_on_table *cot); int is_correct_tossing_card(const char *card, struct cards_on_table *cot); @@ -59,14 +60,14 @@ void put_all_cards_from_queue_to_table(struct cards_on_table *cot, void put_one_card_from_queue_to_table(struct cards_on_table *cot, struct card_queue *cq); -void put_defender_card_on_table(struct cards_on_table *cot, const char *card) +void put_defender_card_on_table(struct cards_on_table *cot, const char *card); -void move_all_cards_to_defender(struct cards_on_table *cot, - struct card_queue *cq, player_cards *deck); +void move_all_cards_to_defender(struct cards_on_table *cot, player_cards *deck); void remove_cards_from_table(struct cards_on_table *cot); int calculate_defense_card_quantity_on_table(const struct cards_on_table *cot); int calculate_attack_card_quantity_on_table(const struct cards_on_table *cot); -int check_all_answers_were_received(const session **turn_queue, int size); +int check_all_answers_were_received(const struct session **turn_queue, + int size); #endif |