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authorscratko <m@scratko.xyz>2024-08-10 02:46:56 +0300
committerscratko <m@scratko.xyz>2024-08-10 02:46:56 +0300
commita2d696dea797faaa3157046c8ae89cd70e965bff (patch)
tree74051e828ec401f399b2316a535c200f3afa95c5 /server_data_processing.h
parent9e9919b897b00ff23aee6581471b4d7b4567bf4a (diff)
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Prefinal version
Added client. Moved files to directories.
Diffstat (limited to 'server_data_processing.h')
-rw-r--r--server_data_processing.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/server_data_processing.h b/server_data_processing.h
deleted file mode 100644
index 9ebe5ad..0000000
--- a/server_data_processing.h
+++ /dev/null
@@ -1,18 +0,0 @@
-#ifndef SERVER_DATA_PROCESSING_H_SENTRY
-#define SERVER_DATA_PROCESSING_H_SENTRY
-
-#include "server_game_process.h"
-
-int print_message_for_first_player(int fd);
-int print_connected_players(int fd, int number);
-int check_readiness(struct session *client);
-int print_game_part(const struct session *client, struct game_info *gi);
-int get_cards_from_attacker(struct session *client, struct card_queue *cq);
-int get_card_from_defender(struct session *client, struct cards_on_table *cot,
- const char *trump_suit);
-int get_cards_from_tossing_player(struct session *client,
- const player_cards defense_deck,
- struct cards_on_table *cot,
- struct card_queue *cq);
-
-#endif