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author | scratko <m@scratko.xyz> | 2024-08-17 02:42:19 +0300 |
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committer | scratko <m@scratko.xyz> | 2024-08-17 02:42:19 +0300 |
commit | 4b2fdc91d42a438193d15840e10851c3847fbe80 (patch) | |
tree | 08c3de6e851ee07463beae6d0a2fbd9e74202662 /server | |
parent | eb90648bdad1443c9cfc72e903a93642e10a0ab7 (diff) | |
download | durak-4b2fdc91d42a438193d15840e10851c3847fbe80.tar.gz durak-4b2fdc91d42a438193d15840e10851c3847fbe80.tar.bz2 durak-4b2fdc91d42a438193d15840e10851c3847fbe80.zip |
Global fixes v3.0
Fixed bug when entering cards incorrectly.
Added recognition of disconnection from the server.
Added welcome screen and update screen.
Diffstat (limited to 'server')
-rw-r--r-- | server/Makefile | 5 | ||||
-rw-r--r-- | server/card_stack.c | 2 | ||||
-rw-r--r-- | server/card_stack.h | 2 | ||||
-rw-r--r-- | server/server.c | 29 | ||||
-rw-r--r-- | server/server.h | 3 | ||||
-rw-r--r-- | server/server_data_processing.c | 8 | ||||
-rw-r--r-- | server/server_data_processing.h | 1 |
7 files changed, 40 insertions, 10 deletions
diff --git a/server/Makefile b/server/Makefile index 6fb2c5c..bdae4ff 100644 --- a/server/Makefile +++ b/server/Makefile @@ -11,7 +11,12 @@ all: server server: $(OBJMODULES) $(CC) $(LIBS) $^ -o $@ +ifneq (clean, $(MAKECMDGOALS)) -include deps.mk +endif deps.mk: $(SRCMODULES) $(CC) -MM $^ > $@ + +clean: + rm -f *.o server diff --git a/server/card_stack.c b/server/card_stack.c index c7c18d9..bce0133 100644 --- a/server/card_stack.c +++ b/server/card_stack.c @@ -59,7 +59,7 @@ const char* remove_card_from_stack(player_cards *deck, const char *str) return 0; } -const char* pop_stack(player_cards *deck) +void pop_stack(player_cards *deck) { struct card_stack_item *tmp; diff --git a/server/card_stack.h b/server/card_stack.h index 321cbf0..8581eec 100644 --- a/server/card_stack.h +++ b/server/card_stack.h @@ -17,6 +17,6 @@ const char* remove_card_from_stack(player_cards *deck, const char *str); struct card_stack_item* get_next_card_from_stack(player_cards deck, player_cards prev); int find_card_in_stack(player_cards involved_cards, const char *str); -const char* pop_stack(player_cards *deck); +void pop_stack(player_cards *deck); #endif diff --git a/server/server.c b/server/server.c index 1655448..f842a70 100644 --- a/server/server.c +++ b/server/server.c @@ -56,6 +56,18 @@ static int accept_client(struct server *serv) static void close_connection(struct server *serv) { + int i; + + for(i = 0; i < serv->max_sess_arr_size; ++i) { + if(!serv->sess_arr[i]) + continue; + serv->sess_arr[i]->state = disconnect; + send_disconnect_status(serv->sess_arr[i]->fd); + close(serv->sess_arr[i]->fd); + free(serv->sess_arr[i]); + serv->sess_arr[i] = NULL; + } + serv->connected_players_counter = 0; } static int check_playable_player_number(struct server *serv) @@ -76,6 +88,7 @@ static void init_new_game(struct server *serv) who_attack = -1; lowest_trump = 0; + serv->shuffled_deck_size = max_shuffled_deck_size; serv->shuffled_deck = get_shuffled_deck(); serv->trump_card = extract_trump_card(serv->shuffled_deck, &serv->shuffled_deck_size); @@ -609,11 +622,6 @@ static void set_up_player_tracking(struct server *serv, fd_set *readfds, switch(serv->state) { case first_player: - if(serv->sess_arr[i]->record) { - FD_SET(i, writefds); - *maxfd = i > *maxfd ? i : *maxfd; - } - break; case confirmation_waiting: FD_SET(i, readfds); *maxfd = i > *maxfd ? i : *maxfd; @@ -695,6 +703,9 @@ static void make_data_transfer(struct server *serv, fd_set *readfds, result = print_message_for_first_player(i); serv->sess_arr[i]->record = 0; } + /* connection was closed? (result == 0) */ + if(FD_ISSET(i, readfds)) + result = read(i, serv->sess_arr[i]->buffer, max_buffer_size); break; case confirmation_waiting: if(FD_ISSET(i, writefds) && serv->sess_arr[i]->record) { @@ -755,13 +766,17 @@ static void make_data_transfer(struct server *serv, fd_set *readfds, break; } } - if(serv->state == start_game || serv->state == table) + if(serv->state == start_game || serv->state == table || + serv->state == end_game) sleep(2); if(check_server_state_change_conditions(serv)) serv->change_server_state = 1; /* connection is closed */ - if(!result) + if(!result) { close_connection(serv); + serv->change_server_state = 0; + serv->state = no_players; + } } int main_loop(struct server *serv) diff --git a/server/server.h b/server/server.h index 3578606..5f7ffcc 100644 --- a/server/server.h +++ b/server/server.h @@ -42,7 +42,8 @@ enum client_game_states { card_acceptance_status, tossing_limit_status, spectator, - result + result, + disconnect }; enum tossing_mode { diff --git a/server/server_data_processing.c b/server/server_data_processing.c index fc81996..df95b7f 100644 --- a/server/server_data_processing.c +++ b/server/server_data_processing.c @@ -45,6 +45,14 @@ int print_connected_players(int fd, int number) return write_to_client(fd, data_size); } +int send_disconnect_status(int fd) +{ + int data_size; + + data_size = sprintf(output_buffer, "%u\n", disconnect); + return write_to_client(fd, data_size); +} + /* * 1 - ready * 0 - buffer overflow or player closed session diff --git a/server/server_data_processing.h b/server/server_data_processing.h index e6c1ab0..1aead51 100644 --- a/server/server_data_processing.h +++ b/server/server_data_processing.h @@ -5,6 +5,7 @@ int print_message_for_first_player(int fd); int print_connected_players(int fd, int number); +int send_disconnect_status(int fd); int check_readiness(struct session *client); /* for define spectator mode */ int print_game_part(const struct session *client, enum server_states ss, |