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author | scratko <m@scratko.xyz> | 2024-08-10 02:46:56 +0300 |
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committer | scratko <m@scratko.xyz> | 2024-08-10 02:46:56 +0300 |
commit | a2d696dea797faaa3157046c8ae89cd70e965bff (patch) | |
tree | 74051e828ec401f399b2316a535c200f3afa95c5 /server/server_data_processing.h | |
parent | 9e9919b897b00ff23aee6581471b4d7b4567bf4a (diff) | |
download | durak-a2d696dea797faaa3157046c8ae89cd70e965bff.tar.gz durak-a2d696dea797faaa3157046c8ae89cd70e965bff.tar.bz2 durak-a2d696dea797faaa3157046c8ae89cd70e965bff.zip |
Prefinal version
Added client.
Moved files to directories.
Diffstat (limited to 'server/server_data_processing.h')
-rw-r--r-- | server/server_data_processing.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/server/server_data_processing.h b/server/server_data_processing.h new file mode 100644 index 0000000..875fd98 --- /dev/null +++ b/server/server_data_processing.h @@ -0,0 +1,21 @@ +#ifndef SERVER_DATA_PROCESSING_H_SENTRY +#define SERVER_DATA_PROCESSING_H_SENTRY + +#include "server_game_process.h" + +int print_message_for_first_player(int fd); +int print_connected_players(int fd, int number); +int check_readiness(struct session *client); +int print_game_part(const struct session *client, struct game_info *gi); +int get_cards_from_attacker(struct session *client, + const struct cards_on_table *cot, + const player_cards defense_deck, + struct card_queue *cq); +int get_card_from_defender(struct session *client, struct cards_on_table *cot, + const char *trump_suit); +int get_cards_from_tossing_player(struct session *client, + const player_cards defense_deck, + struct cards_on_table *cot, + struct card_queue *cq); + +#endif |