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authorscratko <m@scratko.xyz>2024-08-10 02:46:56 +0300
committerscratko <m@scratko.xyz>2024-08-10 02:46:56 +0300
commita2d696dea797faaa3157046c8ae89cd70e965bff (patch)
tree74051e828ec401f399b2316a535c200f3afa95c5 /server/server_data_processing.h
parent9e9919b897b00ff23aee6581471b4d7b4567bf4a (diff)
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Prefinal version
Added client. Moved files to directories.
Diffstat (limited to 'server/server_data_processing.h')
-rw-r--r--server/server_data_processing.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/server/server_data_processing.h b/server/server_data_processing.h
new file mode 100644
index 0000000..875fd98
--- /dev/null
+++ b/server/server_data_processing.h
@@ -0,0 +1,21 @@
+#ifndef SERVER_DATA_PROCESSING_H_SENTRY
+#define SERVER_DATA_PROCESSING_H_SENTRY
+
+#include "server_game_process.h"
+
+int print_message_for_first_player(int fd);
+int print_connected_players(int fd, int number);
+int check_readiness(struct session *client);
+int print_game_part(const struct session *client, struct game_info *gi);
+int get_cards_from_attacker(struct session *client,
+ const struct cards_on_table *cot,
+ const player_cards defense_deck,
+ struct card_queue *cq);
+int get_card_from_defender(struct session *client, struct cards_on_table *cot,
+ const char *trump_suit);
+int get_cards_from_tossing_player(struct session *client,
+ const player_cards defense_deck,
+ struct cards_on_table *cot,
+ struct card_queue *cq);
+
+#endif