#ifndef PRINTING_GAME_FRAMES_H_SENTRY #define PRINTING_GAME_FRAMES_H_SENTRY #include "client.h" void pgf_first_player(); void pgf_confirmation_waiting(int total_players); void pgf_table(struct client *cl); void pgf_suggestions(struct client *cl); void pgf_select_idle_mode_message(enum client_states state); void pgf_card_acceptance_status(int all_input_cards_accepted); void pgf_tossing_limit_status(); void pgf_spectator_mode(enum spectator_mode sp_mode); void pgf_game_result(int durak_position); void pgf_new_frame(); #endif