From b4b784928cbec4a93c71f3ca1e37a14397929edb Mon Sep 17 00:00:00 2001 From: scratko Date: Sun, 18 Aug 2024 22:24:30 +0300 Subject: Final version v1.0 Fixed stack clearing. Added check for NULL before clearing game parameters. Added refactoring of define_phase_after_attack(). Analyzing game results is organized into several functions. Fixed card limit detection on tossing (line 366 in server_data_processing.c). --- server/server.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'server/server.h') diff --git a/server/server.h b/server/server.h index 552f899..a62f085 100644 --- a/server/server.h +++ b/server/server.h @@ -26,7 +26,7 @@ enum server_states { defense_phase_in, tossing_phase_out, tossing_phase_in, - table, + end_round, end_game }; @@ -51,7 +51,7 @@ enum tossing_mode { cancel, answer_wait, answer_got, - anwer_got_with_limit, + answer_got_with_limit, }; enum spectator_mode { -- cgit v1.2.3