From 831f9f01fbe4088eb6bd378c0e417d9996b676fd Mon Sep 17 00:00:00 2001 From: scratko Date: Fri, 30 Aug 2024 12:46:56 +0300 Subject: Final version v2.0 Added windows client. SIGPIPE signal was being sent to the server when the client was disconnected. Now there is handling of this signal. Added a delay when displaying some informational messages. --- client/verification_client_input.h | 12 ------------ 1 file changed, 12 deletions(-) delete mode 100644 client/verification_client_input.h (limited to 'client/verification_client_input.h') diff --git a/client/verification_client_input.h b/client/verification_client_input.h deleted file mode 100644 index 690f36e..0000000 --- a/client/verification_client_input.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef VERIFICATION_CLIENT_INPUT_H_SENTRY -#define VERIFICATION_CLIENT_INPUT_H_SENTRY - -#include "card_stack.h" -#include "client.h" - -int vci_confirmation_waiting(int fd, char *buffer); -int vci_attack_or_tossing(int fd, char *buffer, player_cards deck, - enum client_states state); -int vci_defense(int fd, char *buffer, player_cards deck); - -#endif -- cgit v1.2.3