diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/Makefile | 18 | ||||
-rw-r--r-- | client/card_handling.c | 64 | ||||
-rw-r--r-- | client/card_handling.h | 9 | ||||
-rw-r--r-- | client/card_stack.c | 193 | ||||
-rw-r--r-- | client/card_stack.h | 29 | ||||
-rw-r--r-- | client/client.c | 245 | ||||
-rw-r--r-- | client/client.h | 71 | ||||
-rw-r--r-- | client/data_decryption.c | 169 | ||||
-rw-r--r-- | client/data_decryption.h | 14 | ||||
-rw-r--r-- | client/printing_game_frames.c | 104 | ||||
-rw-r--r-- | client/printing_game_frames.h | 14 | ||||
-rw-r--r-- | client/verification_client_input.c | 46 | ||||
-rw-r--r-- | client/verification_client_input.h | 12 |
13 files changed, 988 insertions, 0 deletions
diff --git a/client/Makefile b/client/Makefile new file mode 100644 index 0000000..eeae6c6 --- /dev/null +++ b/client/Makefile @@ -0,0 +1,18 @@ +SRCMODULES = card_handling.c card_stack.c data_decryption.c\ + printing_game_frames.c verification_client_input.c client.c +OBJMODULES = $(SRCMODULES:.c=.o) +CC = gcc +CFLAGS = -Wall -g -c + +all: client + +%.o: %.с %.h + $(CC) $(CFLAGS) $< -o $@ + +client: $(OBJMODULES) + $(CC) $(LIBS) $^ -o $@ + +-include deps.mk + +deps.mk: $(SRCMODULES) + $(CC) -MM $^ > $@ diff --git a/client/card_handling.c b/client/card_handling.c new file mode 100644 index 0000000..011ad40 --- /dev/null +++ b/client/card_handling.c @@ -0,0 +1,64 @@ +#include "card_handling.h" + +#include <stdlib.h> +#include <string.h> + +int convert_rank_to_int(const char *card) +{ + int length; + char str_rank[2]; + + length = strlen(card); + /* 10 - the only one of its kind */ + if(length == 3) + return 10; + + str_rank[0] = card[0]; + str_rank[1] = '\0'; + + switch(card[0]) { + case 'J': + return 11; + case 'Q': + return 12; + case 'K': + return 13; + case 'A': + return 14; + default: + return strtol(str_rank, NULL, 10); + } + return 0; +} + +int is_card_beaten(const char *attack_card, const char *defend_card, + const char *trump_suit) +{ + int length, attack_rank, defend_rank; + const char *attack_suit, *defend_suit; + + length = strlen(attack_card); + attack_suit= attack_card + length - 1; + length = strlen(defend_card); + defend_suit = defend_card + length - 1; + + /* suits matched */ + if(!strcmp(attack_suit, defend_suit)) { + attack_rank = convert_rank_to_int(attack_card); + defend_rank = convert_rank_to_int(defend_card); + if(defend_rank > attack_rank) + return 1; + /* defender has a trump suit */ + } else if(!strcmp(defend_suit, trump_suit)) + return 1; + return 0; +} + +int check_matched_ranks(const char *attack_card, const char *not_defender_card) +{ + int attack_rank, not_defender_rank; + + attack_rank = convert_rank_to_int(attack_card); + not_defender_rank = convert_rank_to_int(not_defender_card); + return attack_rank == not_defender_rank; +} diff --git a/client/card_handling.h b/client/card_handling.h new file mode 100644 index 0000000..8dcb072 --- /dev/null +++ b/client/card_handling.h @@ -0,0 +1,9 @@ +#ifndef CARD_HANDLING_H_SENTRY +#define CARD_HANDLING_H_SENTRY + +int convert_rank_to_int(const char *card); +int is_card_beaten(const char *attack_card, const char *defend_card, + const char *trump_suit); +int check_matched_ranks(const char *attack_card, const char *not_defender_card); + +#endif diff --git a/client/card_stack.c b/client/card_stack.c new file mode 100644 index 0000000..5d0700b --- /dev/null +++ b/client/card_stack.c @@ -0,0 +1,193 @@ +#include "card_stack.h" +#include "card_handling.h" +#include "client.h" + +#include <stdlib.h> +#include <string.h> + +void init_stack(player_cards *deck) +{ + *deck = NULL; +} + +void push_stack(player_cards *deck, char *str) +{ + struct card_stack_item *tmp = malloc(sizeof(struct card_stack_item)); + tmp->str = str; + tmp->tip = ' '; + tmp->is_usable = 0; + tmp->next = *deck; + *deck = tmp; +} + +void clear_stack(player_cards *deck) +{ + struct card_stack_item *tmp; + + while(*deck) { + tmp = *deck; + *deck = tmp->next; + if(tmp->str) + free(tmp->str); + free(tmp); + } +} + +int is_empty_stack(player_cards deck) +{ + return deck == NULL; +} + +#if 0 +static int convert_rank_to_int(const char *card) +{ + int length; + char str_rank[2]; + + length = strlen(card); + /* 10 - the only one of its kind */ + if(length == 3) + return 10; + + str_rank[0] = card[0]; + str_rank[1] = '\0'; + + switch(card[0]) { + case 'J': + return 11; + case 'Q': + return 12; + case 'K': + return 13; + case 'A': + return 14; + default: + return strtol(str_rank, NULL, 10); + } + return 0; +} +#endif + +void add_hint_letters_stack(player_cards deck) +{ + unsigned char letter = 'a'; + + while(deck) { + deck->tip = letter; + ++letter; + if(letter > 'z') + letter = 'A'; + deck = deck->next; + } +} + +void mark_card_for_attackers_stack(player_cards deck) +{ + char *card = NULL, *found_card; + struct card_stack_item *search_deck = NULL; + int target_rank, found_rank; + + while(deck) { + /* is the card already marked? */ + if(deck->is_usable) { + deck = deck->next; + continue; + } + card = deck->str; + target_rank = convert_rank_to_int(card); + search_deck = deck->next; + while(search_deck) { + if(search_deck->is_usable) { + search_deck = search_deck->next; + continue; + } + found_card = search_deck->str; + found_rank = convert_rank_to_int(found_card); + if(found_rank == target_rank) + search_deck->is_usable = 1; + search_deck = search_deck->next; + } + deck = deck->next; + } +} +#if 0 +static int is_card_beaten(const char *attack_card, const char *defend_card, + const char *trump_suit) +{ + int length, attack_rank, defend_rank; + const char *attack_suit, *defend_suit; + + length = strlen(attack_card); + attack_suit= attack_card + length - 1; + length = strlen(defend_card); + defend_suit = defend_card + length - 1; + + /* suits matched */ + if(!strcmp(attack_suit, defend_suit)) { + attack_rank = convert_rank_to_int(attack_card); + defend_rank = convert_rank_to_int(defend_card); + if(defend_rank > attack_rank) + return 1; + /* defender has a trump suit */ + } else if(!strcmp(defend_suit, trump_suit)) + return 1; + return 0; +} +#endif + +void mark_card_for_defenders_stack(player_cards deck, + struct cards_on_table *cot, char *trump_suit) +{ + int i; + + while(deck) { + for(i = 0; i <= cot->card_arr_idx; ++i) + if((i == 0 || !(i % 3)) && is_card_beaten(cot->card_arr[i], + deck->str, trump_suit)) + { + deck->is_usable = 1; + break; + } + deck = deck->next; + } +} +#if 0 +static int check_matched_ranks(const char *attack_card, + const char *not_defender_card) +{ + int attack_rank, not_defender_rank; + + attack_rank = convert_rank_to_int(attack_card); + not_defender_rank = convert_rank_to_int(not_defender_card); + return attack_rank == not_defender_rank; +} +#endif + +void mark_card_for_tossing_stack(player_cards deck, struct cards_on_table *cot) +{ + int i; + + while(deck) { + for(i = 0; i <= cot->card_arr_idx; ++i) { + if(cot->card_arr[i][0] == '-' || cot->card_arr[i][0] == '\\') + continue; + if(check_matched_ranks(cot->card_arr[i], deck->str)) { + deck->is_usable = 1; + break; + } + } + deck = deck->next; + } +} + +int card_search_by_letter(player_cards deck, int letter) +{ + while(deck) { + if(deck->tip == letter && deck->is_usable) { + deck->is_usable = 0; + return 1; + } + deck = deck->next; + } + return 0; +} diff --git a/client/card_stack.h b/client/card_stack.h new file mode 100644 index 0000000..7cb5798 --- /dev/null +++ b/client/card_stack.h @@ -0,0 +1,29 @@ +#ifndef CARD_STACK_H_SENTRY +#define CARD_STACK_H_SENTRY + +struct card_stack_item { + char *str; + struct card_stack_item *next; + /* like a, b, c etc */ + unsigned char tip; + /* 1 - can be used, 0 - can't take it */ + int is_usable; +}; + +typedef struct card_stack_item* player_cards; + +void init_stack(player_cards *deck); +void push_stack(player_cards *deck, char *str); +void clear_stack(player_cards *deck); +int is_empty_stack(player_cards deck); +void add_hint_letters_stack(player_cards deck); +void mark_card_for_attackers_stack(player_cards deck); + +struct cards_on_table; +void mark_card_for_defenders_stack(player_cards deck, + struct cards_on_table *cot, + char* trump_suit); +void mark_card_for_tossing_stack(player_cards deck, struct cards_on_table *cot); +int card_search_by_letter(player_cards deck, int letter); + +#endif diff --git a/client/client.c b/client/client.c new file mode 100644 index 0000000..d932a51 --- /dev/null +++ b/client/client.c @@ -0,0 +1,245 @@ +#include <sys/socket.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#include <unistd.h> +#include <stdlib.h> +#include <string.h> + +#include "client.h" +#include "data_decryption.h" +#include "printing_game_frames.h" +#include "verification_client_input.h" + +static const char *ip = "127.0.0.1"; +static const int port = 8082; + +static void get_data_from_server(struct client *cl, fd_set *readfds) +{ + int update_info = 0; + /* pointer to delimeter (:) that is behind extract data */ + char *end_p; + + if(FD_ISSET(cl->fd, readfds)) { + read(cl->fd, cl->buffer, max_buffer_size); + decrypt_set_state(cl, &end_p); + update_info = 1; + cl->display_new_frame = 1; + } + if(update_info) { + switch(cl->state) { + case first_player: + break; + case confirmation_waiting: + cl->total_players = decrypt_get_number(end_p+1, &end_p); + break; + case display_only_table: + case attack: + case defense: + case tossing_expectation: + case tossing: + /* last arg will contain pointer to '\n' */ + decrypt_set_base_info(cl, end_p+1, &end_p); + break; + case attack_expectation: + decrypt_set_base_info(cl, end_p+1, &end_p); + decrypt_set_position_whose_turn(cl, end_p+1, &end_p); + break; + case defense_expectation: + decrypt_set_base_info(cl, end_p+1, &end_p); + decrypt_set_position_whose_turn(cl, end_p+1, &end_p); + decrypt_set_card_queue(cl, end_p+1); + break; + case card_acceptance_status: + decrypt_set_card_acceptance_status(cl, cl->buffer); + break; + /* no data to extract */ + case tossing_limit_status: + default: + {} + } + } +} + +static void prepare_tips_for_client(struct client *cl) +{ + char *trump_suit = NULL; + + if(!is_empty_stack(cl->deck)) + add_hint_letters_stack(cl->deck); + + switch(cl->state) { + case attack: + mark_card_for_attackers_stack(cl->deck); + break; + case defense: + trump_suit = cl->trump_card + strlen(cl->trump_card) - 1; + mark_card_for_defenders_stack(cl->deck, &cl->cot, trump_suit); + break; + case tossing: + mark_card_for_tossing_stack(cl->deck, &cl->cot); + break; + default: + {} + } +} + +static void change_client_frame(struct client *cl) +{ + if(cl->display_new_frame) { + switch(cl->state) { + case first_player: + pgf_first_player(); + break; + case confirmation_waiting: + pgf_confirmation_waiting(cl->total_players); + break; + case display_only_table: + case attack_expectation: + case defense_expectation: + case tossing_expectation: + pgf_table(cl); + if(cl->state == attack_expectation || + cl->state == defense_expectation || + cl->state == tossing_expectation) + { + pgf_select_idle_mode_message(cl->state); + } + break; + case attack: + case defense: + case tossing: + pgf_table(cl); + pgf_suggestions(cl); + break; + case card_acceptance_status: + pgf_card_acceptance_status(cl->all_input_cards_accepted); + break; + case tossing_limit_status: + pgf_tossing_limit_status(); + break; + default: + {} + } + cl->display_new_frame = 0; + } +} + +static void send_data_to_server(struct client *cl, fd_set *readfds) +{ + int input_result; + + if(FD_ISSET(0, readfds)) { /* 0 - stdin */ + read(0, cl->buffer, max_buffer_size); + switch(cl->state) { + case confirmation_waiting: + input_result = vci_confirmation_waiting(cl->fd, cl->buffer); + break; + case attack: + case tossing: + input_result = vci_attack_or_tossing(cl->fd, cl->buffer, cl->deck, + cl->state); + break; + case defense: + input_result = vci_defense(cl->fd, cl->buffer, cl->deck); + break; + default: + {} + } + /* if 0, then re-tracking the input client */ + if(input_result) + cl->pending_server_response = 1; + } +} + +static int check_tracking_client_input(enum client_states state, + int pending_server_response) +{ + if(pending_server_response) + return 0; + + switch(state) { + case confirmation_waiting: + case attack: + case defense: + case tossing: + return 1; + default: + return 0; + } + return 0; +} + +int main_loop(struct client *cl) +{ + int select_result; + fd_set readfds; + + for(;;) { + FD_ZERO(&readfds); + + FD_SET(cl->fd, &readfds); + if(check_tracking_client_input(cl->state, cl->pending_server_response)) + FD_SET(0, &readfds); + + select_result = select(cl->fd + 1, &readfds, NULL, NULL, NULL); + if(select_result == -1) + return 2; + get_data_from_server(cl, &readfds); + prepare_tips_for_client(cl); + if(cl->display_new_frame) + change_client_frame(cl); + send_data_to_server(cl, &readfds); + } +} + +static void init_client(struct client *cl) +{ + cl->fd = -1; + cl->state = none; + cl->total_players = 0; + cl->total_cards_left = 0; + cl->player_position = 0; + cl->cc.number_arr = NULL; +#if 0 + cl->cc.number_arr_idx = -1; +#endif + cl->cot.card_arr_idx = -1; + cl->deck = NULL; + cl->pending_server_response = 0; + cl->cq.card_arr_idx = -1; + cl->position_whose_turn = 0; + cl->display_new_frame = 0; + cl->all_input_cards_accepted = 0; +} + +/* + * 0 - failure + * 1 - success + */ +static int connect_to_server(struct client *cl) +{ + int connect_result; + struct sockaddr_in addr; + + cl->fd = socket(AF_INET, SOCK_STREAM, 0); + if(cl->fd == -1) + return 0; + addr.sin_family = AF_INET; + addr.sin_addr.s_addr = inet_addr(ip); + addr.sin_port = htons(port); + + connect_result = connect(cl->fd, (struct sockaddr*) &addr, sizeof(addr)); + if(connect_result == -1) + return 0; + return 1; +} + +int main() +{ + struct client cl; + + init_client(&cl); + if(!connect_to_server(&cl)) + return 1; + return main_loop(&cl); +} diff --git a/client/client.h b/client/client.h new file mode 100644 index 0000000..f73cdce --- /dev/null +++ b/client/client.h @@ -0,0 +1,71 @@ +#ifndef CLIENT_H_SENTRY +#define CLIENT_H_SENTRY + +#include "card_stack.h" + +enum { + max_buffer_size = 4096, + max_cot_arr_size = 18, + card_size = 4, + max_cq_arr_size = 5 +}; + +enum client_states { + none, + first_player, + confirmation_waiting, + /* in game */ + display_only_table, + attack_expectation, + defense_expectation, + tossing_expectation, + attack, + defense, + tossing, + card_acceptance_status, + tossing_limit_status +}; + +struct cards_on_table { + /* + * example: 2^ \ - 10# \ K# + * [2 ^ '\0' ][1 0 # '\0'][\ '\0' ] + */ + char card_arr[max_cot_arr_size][card_size]; + /* index of the last filled element */ + int card_arr_idx; +}; + +struct card_queue { + char card_arr[max_cq_arr_size][card_size]; + int card_arr_idx; +}; + +struct card_count { + int *number_arr; + /* + * will only store the initial number of players + * (idx: total_players - 1 + */ + int number_arr_idx; +}; + +struct client { + int fd; + enum client_states state; + char buffer[max_buffer_size]; + int total_players; + int total_cards_left; + int player_position; + char trump_card[4]; + struct card_count cc; + struct cards_on_table cot; + player_cards deck; + int pending_server_response; + struct card_queue cq; + int position_whose_turn; + int display_new_frame; + int all_input_cards_accepted; +}; + +#endif diff --git a/client/data_decryption.c b/client/data_decryption.c new file mode 100644 index 0000000..2d10561 --- /dev/null +++ b/client/data_decryption.c @@ -0,0 +1,169 @@ +#include "data_decryption.h" +#include "client.h" +#include "card_stack.h" + +#include <stdlib.h> +#include <string.h> + +void decrypt_set_state(struct client *cl, char **end_p) +{ + enum client_states found_state; + + found_state = (enum client_states) strtol(cl->buffer, end_p, 10); + cl->state = found_state; +} + +/* return convert number from str */ +int decrypt_get_number(char *start_p, char **end_p) +{ + return strtol(start_p, end_p, 10); +} + +static void decrypt_set_trump_card(struct client *cl, char *start_p, + char **end_p) +{ + int i; + + for(i = 0; *start_p != '\0'; ++start_p, ++i) + cl->trump_card[i] = *start_p; + cl->trump_card[i] = '\0'; + /* move to : */ + ++start_p; + *end_p = start_p; +} + +void decrypt_set_base_info(struct client *cl, char *start_p, char **end_p) +{ + int i, j; + char tmp_card[4]; + char *card = NULL; + + cl->total_players = decrypt_get_number(start_p, end_p); + cl->total_cards_left = decrypt_get_number(*end_p+1, end_p); + cl->player_position = decrypt_get_number(*end_p+1, end_p); + decrypt_set_trump_card(cl, *end_p+1, end_p); + + if(!cl->cc.number_arr) { + cl->cc.number_arr = malloc(cl->total_players * sizeof(int)); + /* + * memorize the size of the array, + * because later the number of players may change (client disconnection) + */ + cl->cc.number_arr_idx = cl->total_players-1; + } + + /* ============== extraction quantity of cards =============== */ + + /* numbers are separated by '\' */ + i = 0; + do { + cl->cc.number_arr[i] = decrypt_get_number(*end_p+1, end_p); + ++i; + } while(**end_p != ':'); + + /* ============== extraction cards on table =============== */ + i = 0, j = 0; + for(start_p = *end_p + 1; *start_p != ':'; ++start_p) { + /* empty table */ + if(*start_p == '0') { + /* to delimiter : */ + ++start_p; + i = -1; + break; + } + /* delimiter between cards on table */ + if(*start_p == '+') { + cl->cot.card_arr[i][j] = '\0'; + ++i; + j = 0; + continue; + } + cl->cot.card_arr[i][j] = *start_p; + ++j; + } + /* for the last card we need to add a null character */ + if(i != -1) + cl->cot.card_arr[i][j] = '\0'; + cl->cot.card_arr_idx = i; + + /* ================= extraction player's deck ================*/ + /* clear previous stack */ + if(cl->deck) + clear_stack(&cl->deck); + init_stack(&cl->deck); + + for(++start_p, i = 0; *start_p != ':' && *start_p != '\n'; ++start_p) { + /* empty deck */ + if(*start_p == '0') { + i = -1; + /* to delimiter ':' or '\n' */ + ++start_p; + break; + } + /* delimiter */ + if(*start_p == '\\') { + tmp_card[i] = '\0'; + card = malloc(strlen(tmp_card) + 1); + strcpy(card, tmp_card); + push_stack(&cl->deck, card); + i = 0; + } + tmp_card[i] = *start_p; + ++i; + } + if(i != -1) { + tmp_card[i] = '\0'; + card = malloc(strlen(tmp_card) + 1); + strcpy(card, tmp_card); + push_stack(&cl->deck, card); + } + *end_p = start_p; +} + +void decrypt_set_position_whose_turn(struct client *cl, char *start_p, + char **end_p) +{ + cl->position_whose_turn = decrypt_get_number(start_p, end_p); +} + +void decrypt_set_card_queue(struct client *cl, char *start_p) +{ + int i, j; + + for(i = 0, j = 0; *start_p != '\n'; ++start_p) { + /* empty queue */ + if(*start_p == '0') { + i = -1; + break; + } + /* delimiter '\' */ + if(*start_p == '\\') { + cl->cq.card_arr[i][j] = '\0'; + j = 0; + ++i; + continue; + } + cl->cq.card_arr[i][j] = *start_p; + ++j; + } + /* last element */ + if(i != -1) + cl->cq.card_arr[i][j] = '\0'; + cl->cq.card_arr_idx = i; +} + +void decrypt_set_card_acceptance_status(struct client *cl, char *start_p) +{ + int i; + char tmp_buffer[8]; + + for(i = 0; *start_p != '\n'; ++start_p, ++i) + tmp_buffer[i] = *start_p; + tmp_buffer[i] = '\0'; + if(!strcmp(tmp_buffer, "all")) { + cl->all_input_cards_accepted = 1; + return; + } + if(!strcmp(tmp_buffer, "not all")) + cl->all_input_cards_accepted = 0; +} diff --git a/client/data_decryption.h b/client/data_decryption.h new file mode 100644 index 0000000..b53e53f --- /dev/null +++ b/client/data_decryption.h @@ -0,0 +1,14 @@ +#ifndef DATA_DECRYPTION_H_SENTRY +#define DATA_DECRYPTION_H_SENTRY + +#include "client.h" + +void decrypt_set_state(struct client *cl, char **end_p); +int decrypt_get_number(char *start_p, char **end_p); +void decrypt_set_base_info(struct client *cl, char *start_p, char **end_p); +void decrypt_set_position_whose_turn(struct client *cl, char *start_p, + char **end_p); +void decrypt_set_card_queue(struct client *cl, char *start_p); +void decrypt_set_card_acceptance_status(struct client *cl, char *start_p); + +#endif diff --git a/client/printing_game_frames.c b/client/printing_game_frames.c new file mode 100644 index 0000000..38f1a78 --- /dev/null +++ b/client/printing_game_frames.c @@ -0,0 +1,104 @@ +#include "printing_game_frames.h" +#include "card_stack.h" + +#include <stdio.h> + +void pgf_first_player() +{ + printf("=======================================" + " You're the first player" + "Waiting for other players to connect..." + "=======================================\n"); +} + +void pgf_confirmation_waiting(int total_players) +{ + printf("=======================================" + " To start game press <Enter> key " + "Connected players: %u/8 " + "=======================================\n", total_players); +} + +void pgf_table(struct client *cl) +{ + struct card_stack_item *deck = NULL; + int i; + + for(i = 0; i < cl->cc.number_arr_idx; ++i) + /* printing who will move */ + if(cl->state == attack_expectation || cl->state == defense_expectation) + printf("<%c%u > ", cl->position_whose_turn-1 == i ? '*' : ' ', + cl->cc.number_arr[i]); + else + printf("< %u > ", cl->cc.number_arr[i]); + printf(" %s [ %u ]", cl->trump_card, cl->total_cards_left); + printf("\n\n\n"); + /* ================= cards on table ================ */ + for(i = 0; i <= cl->cot.card_arr_idx; i += 3) + printf(" %s %s %s\n", cl->cot.card_arr[i], cl->cot.card_arr[i+1], + cl->cot.card_arr[i+2]); + /* for the defender, the cards in the queue are hidden */ + if(cl->state == defense_expectation) + for(i = 0; i <= cl->cq.card_arr_idx; ++i) + printf(" %s \\ -\n", cl->cq.card_arr[i]); + printf("\n\n"); + /* ================ player's deck ================ */ + deck = cl->deck; + i = 0; + while(deck) { + printf("%c: %s ", deck->tip, deck->str); + ++i; + /* line break every 6 cards */ + if(!(i % 6)) + printf("\n"); + deck = deck->next; + } + printf("\n"); +} + +void pgf_suggestions(struct client *cl) +{ + struct card_stack_item *deck = NULL; + + if(cl->state == attack || cl->state == tossing) + printf("you can specify more than one card " + "(under certain conditions)\n"); + deck = cl->deck; + while(deck) { + if(deck->is_usable) + printf("%c", deck->tip); + deck = deck->next; + } + printf(" > "); +} + +void pgf_select_idle_mode_message(enum client_states state) +{ + switch(state) { + case attack_expectation: + printf("waiting for the attacker's turn\n"); + break; + case defense_expectation: + printf("waiting for the defender's turn\n"); + break; + case tossing_expectation: + printf("waiting for other players to toss cards\n"); + break; + default: + {} + } +} + +void pgf_card_acceptance_status(int all_input_cards_accepted) +{ + if(all_input_cards_accepted) + printf("all cards accepted\n"); + else + printf("not all cards were accepted\n"); +} + +void pgf_tossing_limit_status() +{ + printf("the cards were not accepted.\n" + "The other players have already tossed cards.\n"); +} diff --git a/client/printing_game_frames.h b/client/printing_game_frames.h new file mode 100644 index 0000000..e3c844a --- /dev/null +++ b/client/printing_game_frames.h @@ -0,0 +1,14 @@ +#ifndef PRINTING_GAME_FRAMES_H_SENTRY +#define PRINTING_GAME_FRAMES_H_SENTRY + +#include "client.h" + +void pgf_first_player(); +void pgf_confirmation_waiting(int total_players); +void pgf_table(struct client *cl); +void pgf_suggestions(struct client *cl); +void pgf_select_idle_mode_message(enum client_states state); +void pgf_card_acceptance_status(int all_input_cards_accepted); +void pgf_tossing_limit_status(); + +#endif diff --git a/client/verification_client_input.c b/client/verification_client_input.c new file mode 100644 index 0000000..2134f30 --- /dev/null +++ b/client/verification_client_input.c @@ -0,0 +1,46 @@ +#include "verification_client_input.h" + +#include <stdio.h> +#include <unistd.h> + +/* + * 1 - response received + * 0 - waiting for re-entry of data + */ +int vci_confirmation_waiting(int fd, char *buffer) +{ + if(buffer[0] == '\n') { + write(fd, buffer, 1); + return 1; + } + else + printf("please press enter\n"); + return 0; +} + +int vci_attack_or_tossing(int fd, char *buffer, player_cards deck, + enum client_states state) +{ + int i; + + if(state == tossing && buffer[0] == '\n') /* cancel card tossing */ + return 1; + + for(i = 0; buffer[i] != '\n'; ++i) + if(!card_search_by_letter(deck, buffer[i])) { + printf("incorrect input\n"); + return 0; + } + return 1; +} + +int vci_defense(int fd, char *buffer, player_cards deck) +{ + if(buffer[0] == '\n') /* the player does not want to keep the defense */ + return 1; + if(!card_search_by_letter(deck, buffer[0])) + return 0; + if(buffer[1] != '\n') + return 0; + return 1; +} diff --git a/client/verification_client_input.h b/client/verification_client_input.h new file mode 100644 index 0000000..690f36e --- /dev/null +++ b/client/verification_client_input.h @@ -0,0 +1,12 @@ +#ifndef VERIFICATION_CLIENT_INPUT_H_SENTRY +#define VERIFICATION_CLIENT_INPUT_H_SENTRY + +#include "card_stack.h" +#include "client.h" + +int vci_confirmation_waiting(int fd, char *buffer); +int vci_attack_or_tossing(int fd, char *buffer, player_cards deck, + enum client_states state); +int vci_defense(int fd, char *buffer, player_cards deck); + +#endif |