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-rw-r--r--client/client.h84
1 files changed, 0 insertions, 84 deletions
diff --git a/client/client.h b/client/client.h
deleted file mode 100644
index 12ec619..0000000
--- a/client/client.h
+++ /dev/null
@@ -1,84 +0,0 @@
-#ifndef CLIENT_H_SENTRY
-#define CLIENT_H_SENTRY
-
-#include "card_stack.h"
-
-enum {
- max_buffer_size = 4096,
- max_cot_arr_size = 18,
- card_size = 4,
- max_cq_arr_size = 5
-};
-
-enum client_states {
- none,
- first_player,
- confirmation_waiting,
- /* in game */
- display_only_table,
- attack_expectation,
- defense_expectation,
- tossing_expectation,
- attack,
- defense,
- tossing,
- card_acceptance_status,
- tossing_limit_status,
- spectator,
- result,
- disconnect
-};
-
-enum spectator_mode {
- spectator_attack,
- spectator_defense,
- spectator_tossing,
- spectator_table
-};
-
-struct cards_on_table {
- /*
- * example: 2^ \ - 10# \ K#
- * [2 ^ '\0' ][1 0 # '\0'][\ '\0' ]
- */
- char card_arr[max_cot_arr_size][card_size];
- /* index of the last filled element */
- int card_arr_idx;
-};
-
-struct card_queue {
- char card_arr[max_cq_arr_size][card_size];
- int card_arr_idx;
-};
-
-struct card_count {
- int *number_arr;
- /*
- * will only store the initial number of players
- * (idx: total_players - 1
- */
- int number_arr_idx;
-};
-
-struct client {
- int fd;
- enum client_states state;
- char buffer[max_buffer_size];
- int total_players;
- int total_cards_left;
- int player_position;
- char trump_card[4];
- struct card_count cc;
- struct cards_on_table cot;
- player_cards deck;
- int pending_server_response;
- struct card_queue cq;
- int position_whose_turn;
- int display_new_frame;
- int all_input_cards_accepted;
- int data_left_in_buffer;
- enum spectator_mode sp_mode;
- int durak_position;
-};
-
-#endif